Series: Companions Codex, Forgotten Realms, Legend of Drizzt
Published by Wizards of the Coast on March 3, 2015
R.A. Salvatore’s New York Times best-selling tale of the dark elf Drizzt Do'Urden continues immediately on the heels of Rise of the King, with an expanding war and greater danger to the finally-reunited Companions of the Hall.
Bloody war rages across the Forgotten Realms world in the third book of the Companions Codex, the latest series in R.A. Salvatore’s New York Times best-selling saga of dark elf Drizzt Do'Urden.
In the evolving world of the Forgotten Realms setting, the Sundering has given way to months of cloud-cloaked darkness, and war rages under that oppressive sky. The orcs have broken a hard-fought treaty that's held, however tentatively, for a hundred years, and the time to settle old scores has devolved into an all-out brawl for control of the ancient realms of the North.
If you pick up VENGEANCE OF THE IRON DWARF, you know what you’re about to read. This is the third book in the Companions Codex and the 27th book in the Legend of Drizzt. Definitely a series for long-time fans. It’s classic R.A. Salvatore, with Drizzt and company fighting lots of battles against the orcs who have declared war on dwarves and humans.
I’m not 100% positive, but I don’t think VENGEANCE OF THE IRON DWARF is the last book in the Companions Codex. When I started, I thought the codex would be a trilogy, but with the amount of unresolved storylines at the end, I’m thinking this will be a quartet. As a result, VENGEANCE OF THE IRON DWARF ends up feeling like its predecessor, RISE OF THE KING: almost all filler with little substance. Honestly, 3 stars is a bit generous for this book, but I had a good idea of what I was getting into.
When I read book one of the Companions Codex, NIGHT OF THE HUNTER, I had high hopes for this new series. I’m a reader who adores the drow, and finally here they were, getting some time in the spotlight. Doing drow things, being sneaky and manipulative and political. Unfortunately, over the course of the books, the drow are starting to act like idiots while Drizzt and the Companions are becoming god-like. After the Sundering, I expected more of a change, not for Drizzt and the others to do the same things they’ve always done.
As I said, with these books, you know what you’re going to get. A book with lots of battles, Drizzt slashing with scimitars, Catti-brie throwing fireballs, Bruenor inspiring the dwarves, the orcs being nasty, etc. But then, that’s probably exactly what you want if you’ve stuck with Salvatore and Drizzt this long.
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