Series: Dungeoneers #1
Published by Walden Pond Press on June 23, 2015
Genres: Adventure, Fantasy, Middle Grade
The Dungeoneers is an action-packed, funny, and heartbreaking middle grade fantasy-adventure from the author of the acclaimed Sidekicked and Minion, John David Anderson.
The world is not a fair place, and Colm Candorly knows it. While his parents and eight sisters seem content living on a lowly cobbler's earnings, Colm can't help but feel that everyone has the right to a more comfortable life. It's just a question of how far you're willing to go to get it.
In an effort to help make ends meet, Colm uses his natural gift for pickpocketing to pilfer a pile of gold from the richer residents of town, but his actions place him at the mercy of a mysterious man named Finn Argos, a gilded-toothed, smooth-tongued rogue who gives Colm a choice: he can be punished for his thievery, or he can become a member of Thwodin's Legions, a guild of dungeoneers who take what they want and live as they will. Colm soon finds himself part of a family of warriors, mages, and hunters, learning to work together in a quest to survive and, perhaps, to find a bit of treasure along the way.
THE DUNGEONEERS has a healthy helping of Dungeons and Dragons, a dash of Harry Potter, and a heaping spoonful of humor and fun. I ate this book up like candy — it was much better than the endless stew served at Thwodin’s Legion.
Colm Canderly has eight sisters who love to torment him (but they love him, too). But that’s not the worst of his problems. He’s from a poor family, and no matter how much cobbling work his father does, there’s never enough to go around. So one day, he decides to lift the purses of wealthy men … just to help the family, of course … but discovers he has a real talent for thievery. Naturally, his honest father isn’t happy, and insists Colm give the money back.
Enter Finn. A member of Thwodin’s Legion, a premiere dungeoning guild, Finn recognizes Colm’s talent, and offers him the opportunity of a lifetime. What twelve-year-old boy wouldn’t jump at the chance to make lots of gold, fight orcs, and get his name out there? At the guild hall, Colm is teamed up with his party, consisting of Lena the Barbarian (who faints at the sight of her own blood), Quinn the Mage (who stutters when he’s nervous, casting unpredictable spells), and Serene the Druid (who’s scared of animals with lots of teeth). They must learn to work together, balancing each others’ strengths and weaknesses, to survive in orc-infested, trap-laden dungeons.
THE DUNGEONEERS was a treat to read. A funny, well-written, fantastical middle grade book great for kids and adults. I do think it’s a tad long, as there are some chapters without a lot of action or story forwarding. But the characters are all developed — all unique, with their own personalities that expand beyond their party roles. I enjoyed watching their friendship grow, and watching them train together. I appreciated that the author put time into showing how a rogue might practice his skills.
THE DUNGEONEERS is the perfect book for when you can’t find someone to play D&D with, or when you want to escape into a dungeon and come out with storybook gold without dodging boring orc traps!
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